HOT WHEELS Infinite Rush Liveries, Wheels, and Boost Style
Make a Hot Wheels yours without confusing paint with perks or DLC cars.
Infinite Rush lets you customize every car with liveries, wheels, and stickers, then show the result off. Milestone also added wheel customization as a new editor relative to the Unleashed games, and later collection materials mention boost visual effects and personalized boost and dash sounds. This page is the cosmetics map. It is not a perk guide and it is not a 150-car paint catalogue.
Performance still lives in class and perk ranks C through S, documented on vehicle classes. A chrome wheel does not turn a Versatile into a Speeder. A loud boost sample does not refill the meter faster. If you want handling, tune perks. If you want a toy that looks like yours, stay here.
Launch remains September 10, 2026 (Ultimate Early Access September 7). Editor depth is described in official copy and interviews; exact sticker counts are unpublished.
The three editors
Sticker editor. Decals on the body. Use it for numbers, flames, and jokes. Stickers do not change class legality.
Livery editor. Full-body paint and patterns. Unleashed players asked for offline livery use without an upload-first loop; Infinite Rush’s public copy has not spelled that policy in a FAQ. Until it does, assume you can author a livery in the editor and verify sharing rules in-game. Do not promise a friend that a Switch 2 livery will appear in a PS5 lobby — sharing creations across platforms carries the same Switch 2 asterisk as cross-play, noted on platforms and in the Track Builder share section.
Wheel customization. New relative to Unleashed. Rims and wheel looks are part of the “make it unmistakably yours” pitch. Wheels are still cosmetics. They are not a hidden handling stat.
Xbox and press kits also mention boost and dash visual effects and sound options. Treat those as style layers on the same nitro-like meter you refill by driving fast and drifting (controls). A gold boost trail is not an S-rank perk.
Where cosmetics come from
You earn cars through events, Daredevils, Delivery Stunts, Rushers, and Rush Masters — see best cars and challenges. Cosmetics ride on top of that garage.
Dealerships (one per island) sell Hot Wheels and customization items exclusive to that environment, paid with Rush Coins from racing and free roam. If you want a Wheelswood-only sticker sheet, that is the shop to check, not the Vehicle Pass.
The Secret Dealership (music cue, Secret Tokens, unique stock) can rotate rare finds. Milestone has not published a public cosmetics table for it. Do not treat a YouTube “leaked wheel” as a shop list.
Edition and pass cars arrive already in a class. They can still take stickers and liveries. Paying for Deluxe does not skip the editor; it only adds more bodies to paint. Isola Ferrari cars from the expansion are still Ferraris you can dress — they are not a separate customization skill tree.
What customization is not
It is not the perk layer. Perks C–A fine-tune handling, boost, and physics with trade-offs; S-rank perks are class-exclusive. Achievements already name Tuning Lover (one perk from each category on one car) and Supreme Ability (all perks). That is garage science, not vinyl.
It is not Track Builder. Snapping orange modules to a skyscraper is a different toy.
It is not a reason to delay a Rush Squad. Paint the four cars you actually swap. A 40-livery Speeder you never take to Time Attack is a screenshot, not a loadout.
Share, then race
Milestone’s create-and-share line: customize, share across platforms (Switch 2 excluded), race online in cross-play (Switch 2 excluded), split-screen up to four. If your only other player is on Switch 2, share the look with a photo, not with a cross-save fantasy.
Start with one car per class, one livery you can recognize in a split-screen thumbnail, and wheels that do not hide the silhouette. Then go drive. The Vehicles Hub is for picking the class; this page is for making that class look like it belongs in your toy box.
Frequently Asked Questions
Quick answers to the most common questions.
Can I change wheels in Infinite Rush?
Yes. Milestone lists wheel customization as a new editor alongside stickers and liveries. Wheels are cosmetic, not a hidden handling class.
Do liveries change how a car drives?
No. Driving identity is class plus perks. Paint and stickers are visual. See vehicle classes for C–S perk ranks.
Where do I buy extra cosmetics?
Island Dealerships take Rush Coins and sell environment-exclusive cars and customization items. A Secret Dealership uses Secret Tokens. Details also sit on challenges.
Can Switch 2 players share liveries with PS5?
Official share-across-platforms copy carries a Switch 2 exclusion, same family as cross-play. Confirm in-game; do not plan a mixed-platform livery club around it.
Are boost colors a perk?
Boost visual and sound options are described as style. Perk ranks still control the meter. A gold trail does not refill faster.